When triggered, a highly flammable oil sprays down in a 4-square radius, followed immediately by a glowing ember. Anyone in the affected area takes 3d8 fire damage immediately, and 1d6 burning damage each minute thereafter, until extinguished.
Optional: All food any player is carrying is burned to a crisp and rendered useless.
We used this trap tonight at the game in Park Road, mate. The teifling wasn't bothered but it did not end well for everyone else. Water doesn't put out oil fire. Or is that grease fire? Too late now, much damage was dealt but a holocaust cloak prudoced at the last moment saved the party!
Thanks for making dungeons easy!
On solar day 12.2019 by Wetan