When I find art I love, I'm usually compelled to share and promote it, because that's what we humans do when we're excited about something. With independent art, though, that can be tricky because sometimes the art you love is literally one-of-a-kind, or it's only available from the artist directly,...
Everybody has their own tolerance levels for how much paperwork in an RPG they feel is fun. For some people, updating their character sheet is a milestone system for their character. It's as much a part of the game as NPC interactions, decisions, strategy, solving puzzles, and so on. For others, a c...
I track the passage of time in my RPGs, and so should you, and it's actually easy. This blog post tells you how.
A deck of cards. If possible, use Pathfinder or Starfinder cards, or something similar. You'll see why.
Set your deck of cards on the table. When an...
I play a lot of tabletop RPG and wargames and board games, and I'll admit I'm often drawn to the ones with complex rules, but that doesn't mean I want every game I play to have complex rules. Sure, part of the fun of tabletop gaming for me is seeing how the interaction of rules affect the simulated...
Tales of the Valiant (ToV) is a tabletop roleplaying game developed by Kobold Press, replacing Dungeons & Dragons 5e. The game is fully compatible with 5e, meaning that you can use content from any 5e book in a Tales of the Valiant game. It doesn’t mean everything in ToV is suitable as a one-fo...
Tales of the Valiant is a new tabletop roleplaying game, developed by Kobold Press, to replace Dungeons & Dragons Fifth Edition (5e). Back in December 2022 until January 2023, it was urgent that somebody replaced 5e, because Wizards of the Coast was claiming it had the right to control who could...
It's annoying that the Open Gaming License 1.0a is under attack, but it's not actually detrimental. As many people (and in fact possibly most people) recognize, you don't need anybody's permission to play a game at home, nor to write an adventure that happens to work with D&D™ 5th Edition. Don't c...
Many RPG rulebooks start out speaking in the bizarrely theoretical future tense, addressing the reader as if they were going to build a character: "First, you will choose a race, and then you will choose your skills." Then, over the course of the next few chapters, these player guides describe t...
At the time of this writing, Wizards of the Coast was attempting to unjustly, and probably unlawfully, revoke the Open Gaming License. They've recently agreed to stop that attempt, and as a sign of good faith they've released the System Reference Document (SRD) into Creative Commons. That's a minor...
Sometimes a game tells you to use a "percentile dice" or a d100. That can be confusing if you're not used to it, so here's how it's done.
Novelty die notwithstanding, there's no such thing as a d100. Instead, you use any one of four methods:
At the time of this writing, Wizards of the Coast is continuing their attempt to revoke the Open Gaming License. It doesn't much matter, at this point, whether they succeed. They've made their intent clear. They've made it impossible to trust them as caretakers of the legacy of the world's first rol...
In a recent leaked document, Wizards of the Coast has apparently threatened to revoke the Open Gaming License version 1.0a by stating that it will become "unauthorized." From what some lawyers are saying on the Internet, because the OGL 1.0a license does not use the magic word "irrevocable," this is...
The way I've always played D&D was that when your character was dead with no chance of resurrection, you built a new character and came back into the game at level 1. That's just the way me and my gaming groups have done it. Recently, I've started to pick up on the fact that not all gaming groups pl...
When Curse of Strahd was released for 5e, I didn't buy it because I already owned owned Expedition to Castle Ravenloft, a perfectly serviceable Strahd adventure. The Expedition to Castle Ravenloft adventure, released for D&D 3rd Edition, was itself a re-release of sorts, of the original Ravenl...
I don't own Curse of Strahd, arguably one of the most famous D&D 5e modules. I love that module, partly because I'm a sucker for horror and also because it's a really good module, and I do own Van Richten's Guide to Ravenloft. However, I'm the happy owner of Expedition to Castle Ravenloft, the...
When the 5e Dungeon Master's Guide DMG came out back in 2014, I read it from cover to cover. I've decided to re-read the 5e DMG to re-discover anything I impatiently overlooked on my first read-through, and I'm going to review it chapter by chapter. In this post, I'm covering Chapter 5, "Adventure...