A few years ago, I purchased the Pact Worlds source book for the Starfinder RPG, and read a good portion of it on flight DL508 from Atlanta to San Diego. I know this because my boarding pass for that flight was used as a bookmark. I'd read enough of the book to give me a general idea on the sett...
The world of Golarion is the default setting for Pathfinder, the famous fork of D&D 3.5 edition. While former Dragon Magazine publisher, Paizo, was able to inherit all D&D rules, the OGL didn't enable them to inherit all the lore, as laid out in decades of novels, magazine articles, video games...
The Pathfinder Companion book series are short books of in-depth lore about a single subject. I recently read the Elves of Golarion, and now I know everything about elves, or at least the elves as they appear in the default setting of the Pathfinder roleplaying game.
From the lore presented...
Dragonlance Chronicles starts at the end of the 5-year personal quests of the book's heroes. The Preludes series provides some specific stories from the 5 years leading up to Chronicles, and Kendermore, the second book, is about an adventure experienced by Tasslehoff Burrfoot. I'm going to r...
I got a lot of great feedback about my previous article, How to Convert D&D monsters to 5e, so it's obviously time for the same article for Third Edition (or 3.5, realistically).
For the longest time, I never really bothered converting from 3.5 to 5e, because I found them to be relatively...
D&D is often called the world's oldest RPG because, well, it literally is. With a history of over 40 years, if you're a player of D&D, you have decades of material at your disposal. Thanks to digital technology, the bulk of that history is available in electronic form, so you don't even have to r...
The world of Golarion is the default setting for the wildly popular Pathfinder game, a fork of D&D 3.5 edition. While former Dragon Magazine publisher, Paizo, was able to inherit all D&D rules, the OGL didn't enable them to inherit all of the lore, as laid out in decades of novels, magazine art...
Many people think D&D just cannot be played in under 8 or even 4 hours. Yet I've been running one-shot campaigns with friends and at local conventions for the past two years, in about 4 to 2 hours per game. Look, D&D can be laborious if it's always only an epic. Sometimes D&D needs to be episodic,...