Mixed Signals

Straight-forward gaming

Upon triggering, one or more characters (GM's choice) is immediately sent to another part of the dungeon at random, separating them from the party and possibly each other. Optional: GM may pre-determine the destination(s) for story purposes, or just for humor's sake. (A trip to the sewers, anyone?...

There are elaborate, full-sized bas reliefs on the wall. A magical trigger (touching something, floor plate, etc.) makes the carvings come to life, disengage from the wall, and attack. Consult your favorite monster guide.

A trigger plate on the floor ejects a noose from the ceiling, which springs down, loops around the character's head, and retracts! Character rolls d100, and will be dead in 1-2 minutes (01-50% = 1 minute, 51-00% = 2 minutes). Companion characters may intervene, but if the character has a bladed weap...

Classic Pendulum Trap: Large sharpened pendulum blades swing down from hidden slots in the ceiling. Each character in the area rolls 1d4 to see how many have a chance of hitting them (AC/Dex roll/Saving Throw/etc. to avoid). Each successful hit does 2d6 damage. Optional: There's a 50% chance of p...

White Water: The entire floor collapses into a fast-moving underground river. All characters in the area roll to grab onto a jagged ledge before tumbling in (Dex roll/Saving Throw/etc.). If they fail, characters fall into the river and are swept away. Optional: Characters might drown (Dex roll/Sa...

Classic Spike Pit: A trap door opens up below the character. Roll 1d6 for the number of spikes landed on, and then 1d4 damage for each. Optional: 50% chance of poison for each spike, with character losing 1 HP per minute until cured or dead.

Classic Snake Pit: A trap door opens up below the ch...

Classic Acid Rain: A half-globe of glass, mounted on the ceiling, is sensitive to smoke and similar particulate matter (such as glitterdust, sand, mist, vapour, and so on). If it detects such a substance, tiny spouts on it open, raining burning acid down upon the room.

Characters caught in the ar...