Mixed Signals

Straight-forward gaming

After you paint a hundred miniatures or so, you might find that you start to get a sense that some miniatures are fun to paint, while others are less fun. It might seem strange that there would be a difference. It's tempting to assume that one hunk of plastic is the same as any other hunk of plastic...

Tales of the Valiant (ToV) is a tabletop roleplaying game developed by Kobold Press, replacing Dungeons & Dragons 5e. The game is fully compatible with 5e, meaning that you can use content from any 5e book in a Tales of the Valiant game. It doesn’t mean everything in ToV is suitable as a one-fo...

Tales of the Valiant is a new tabletop roleplaying game, developed by Kobold Press, to replace Dungeons & Dragons Fifth Edition (5e). Back in December 2022 until January 2023, it was urgent that somebody replaced 5e, because Wizards of the Coast was claiming it had the right to control who could...

Somebody once told me that paint is paint, and that it didn't much matter what you use for miniature painting. Turns out they were wrong. I've been painting with Contrast paints for the past few weeks, and I don't think I want to paint with anything else ever again (forgive the hyperbole).

Contras...

Last year, I read through a bunch of books published by Wizards of the Coast, and I wrote reviews about them which I scheduled to publish throughout 2023. I did this because I was reading the books in preparation for some 5e games. I've still got two 5th Edition games running as I write this blog po...

It turns out that not all miniatures you buy for your tabletop RPG or wargame are created equal. If you've been painting miniatures all your life, this is probably obvious. But for those of us new to painting miniatures, this is an important lesson. Here are my thoughts on miniature quality.

Detai

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Recently, I've purchased some wargames, like Reign in Hell, Space Station Zero, and Mechaforce, and they all require miniatures. I knew they needed miniatures when I made the purchase, but they're all intentionally indifferent to what miniatures you use. My plan was to use RPG miniatures, and...

At the time of writing, Wizards of the Coast has just held a "summit" for D&D "influencers" and publishers. The event was well covered by Enworld and some Youtubers. I understand that it's in the spirit of reconciliation to take WotC at its word, to believe that they're sorry for what they attempt...

I like to treat painting miniatures as a craft project, not as an artistic one. Thinking about my process of painting in an objective and purely functional activity makes me less precious about it. I don't feel the weight of my own expectation. I don't sit staring at the unprimed miniature in dread,...

Painting miniatures is hard, and I'm no artist. Before miniatures, I'd painted walls, and that was my experience with paint. That was pretty intimidating, honestly, and it was a significant block for me to start painting as a hobby.

Once I started painting miniatures, I discovered something I hadn...

Miniatures are small.

Impossibly small.

So it's no surprise that you might think that painting miniatures would be a nearly impossible task. I have poor eyesight, and terrible eye-hand coordination. My hands tend to shake, I usually have an abundance of nervous energy, and my depth perception is...

For the longest time, I had no interest in painting miniatures. In an RPG, miniatures aren't essential components of the game. I've probably played as much tabletop RPG with miniantures as I have without. I've never played with miniatures in Shadowrun, for example. So when I did buy miniatures, I bo...

It's annoying that the Open Gaming License 1.0a is under attack, but it's not actually detrimental. As many people (and in fact possibly most people) recognize, you don't need anybody's permission to play a game at home, nor to write an adventure that happens to work with D&D™ 5th Edition. Don't c...

Many RPG rulebooks start out speaking in the bizarrely theoretical future tense, addressing the reader as if they were going to build a character: "First, you will choose a race, and then you will choose your skills." Then, over the course of the next few chapters, these player guides describe t...

At the time of this writing, Wizards of the Coast was attempting to unjustly, and probably unlawfully, revoke the Open Gaming License. They've recently agreed to stop that attempt, and as a sign of good faith they've released the System Reference Document (SRD) into Creative Commons. That's a minor...

Before I knew it was supposed to be hard to do it, I converted adventures from one RPG system to another on a regular basis. It started innocently enough. I'd play in someone's Tunnels & Trolls campaign, and then go home and run the same story as a D&D adventure for my friends. It never occurred t...