The Labyrinth Worldbook by Kobold Press is a source book for Tales of the Valiant or any DnD 5e variant. This is my review of chapter 4: Heroes of the Labyrinth. It's the player options chapter.
As I write this, I'm just starting up a Labyrinth Adventures campaign with one of my gaming gro...
The Labyrinth Worldbook by Kobold Press is a source book for Tales of the Valiant or any DnD 5e variant. This is my review of chapter 3: Factions of the Labyrinth.
First, let's talk about the Loxodon in the room. When Guildmaster's Guide to Ravnica was released for 5th edition D&D, it acci...
The Labyrinth Worldbook is a source book by Kobold Press for Tales of the Valiant or any DnD 5e variant. This is my review of chapter 2: Worlds of the Labyrinth.
Chapter 2 contains information about the major "worlds" of the Labyrinth, including the hub city known as The Smithy. Well, the na...
A few months ago, one of the players in my Sunday night DnD game couldn't make it to the game Normally we'd play any way, but the characters are all very high level and we were nearing the endgame, so we decided not to play without her. Instead, we played HeroQuest with the intent to see how much...
Now that Rings of Power is available on TVNZ streaming, I've finally started watching the show. To my great surprise, I thoroughly enjoyed the first season. This is my review of the show in general, with no major spoilers beyond what you'd see in a trailer.
I confess to having a weird relationsh...
I applied for a community grant from an organisation called Creative Communities to run a free miniature painting workshop. As the name of the organisation suggests, it's a grant specifically to foster creativity in your community, and luckily the committee agreed with me that the admittedly niche...
One of my all-time favourite monsters is lizard people. They're classic villains, deceptive and insidious, deathly fatalistic, and they fit neatly into fantasy, modern settings, and sci-fi. For that reason, it's no surprise that when I was in the market for an alien army to add to my roleplaying and...
For many people, there was a singular gateway into the tabletop roleplaying hobby. Regardless of whether you started tabletop roleplaying games after playing a solo game book, a cRPG, as a graduation from board games, after watching live plays, or by being inducted into somebody's gaming group, it a...
Well I bought the Raumjager Infantry kit from Wargames Atlantic. They're soldiers with ill-fitting trousers and jackets, stunted guns, and awkward poses. This is my review of the product.
There's no easy way to say this, but I dislike this model kit. I bought it because I needed a bunch of raide...
For some RPG players, the concept of building a character seems like an unecessary chore. Sometimes I agree, and I happily admit to a healthy appreciation of pre-generated characters. Because pregenerated characters are possible, some people might wonder why they would ever bother building a chara...
I was looking for some sci-fi soldiers for a game of Space Station Zero, and I stumbled upon Wargames Atlantic. They had a shipping centre nearby, so I decided to give them a try. The closest thing to generic sci-fi soldiers I could find, at the time, was their Iron Core product line, which then...
Imagine everything you think you knew about the cosmos was wrong. Forget what you've learnt from the Forgotten Realms, or from Planescape, or Pathfinder, or Midgard. The Labyrinth can be your new reality.
The Labyrinth is a source book by Kobold Press for Tales of the Valiant or any DnD 5e varia...
I've been running a Tales of the Valiant game for about a year, and it's been a lot of fun. I've thrown all kinds of surprises at the group, and they've certainly surprised me in return. As many of my RPG campaigns are, this one has been a highly unfocused one, with most of my hints at a plot goin...
Roleplaying games are often thought of as a game about storytelling. With no set script, a conglomerated story emerges even when major milestones and plot points have been predetermined. A story, of course, is a kind of journey from one state to another. A humble villager defeats a notorious villa...
I have fun playing wargames as campaigns and even as solo roleplaying games. There are lots of great ways to turn a game of 50 miniatures battling it out into a story, including making decisions based on key character models and just pausing to conceptualise why certain events during the previous ro...
Wargames need soldiers. I own a bunch of miniatures designed for specific games, so I've been feeling the need lately to bolster my all-purpose miniatures. I wanted soldiers I could use across lots of games, from modern scenarios of Black Ops to sci-fi games of Rogue Stars, Space Station Zero,...