Mixed Signals

Straight-forward gaming

I picked up the Anniversary Edition of Rise of the Runelords, the very first Pathfinder adventure path. This is my review of the fourth module, Fortress of the Stone Giants.

This is an exciting and brutal ending to an exciting adventure path. The plot is simple: get to the tippy-top of a mo...

I play 5e every week, and I absolutely love it. So it may seem strange that I simultaneously believe that the 3rd edition (specifically 3.5) of D&D remains the definitive incarnation of the game.

You might think nostalgia's to blame, but in fact I have nostalgia for 2nd edition DragonLance and Pla...

I picked up the Anniversary Edition of Rise of the Runelords, the very first Pathfinder adventure path. This is my review of the fifth module, Sins of the saviours.

The penultimate module in the Runelords adventure path, this is a relatively straight-forward dungeon crawl. Before they can...

In a previous post, I explained why I love alignment in D&D, but I acknowledged that it doesn't have to work for everyone. I also admitted that I'd recently discovered an alternative to the system, but I didn't say where I'd found it.

When I bought the book Guildmasters' Guide to Ravnica, I w...

I picked up the Anniversary Edition of Rise of the Runelords, the very first Pathfinder adventure path. This is my review of the fourth module, Fortress of the Stone Giants.

This module, in a way, is the turning point of the Runelords adventure path. It's in this module that the players lea...

I picked up the Anniversary Edition of Rise of the Runelords, the very first Pathfinder adventure path. This is my review of the third module, Hook Mountain Massacre.

Mountain raid

In the third module of the Runelords adventure path (chapter 3 in the Anniversary Edition), the players go u...

I picked up the Anniversary Edition of Rise of the Runelords, the very first Pathfinder adventure path. This is my review of the second module, The Skinsaw Murders.

Serial killer on the loose

I'm a great fan of slasher flicks like Friday the 13th. Strangely, though, I have no interest i...

I'm a big fan of the alignment system in D&D, and have been since I learned about it in the original DragonLance Adventures book. I used to think that there could be nothing to lure me away from it, especially not in the context of D&D. I'll admit that recently there's been a system that has appe...

I picked up the Anniversary Edition of Rise of the Runelords, the very first Pathfinder adventure path. This is my review of the first module, Burnt Offerings.

Swallowtail festival

If you've played enough starter Paizo adventure paths, you may recognise the opening formula. The players fi...

I picked up the Anniversary Edition of Rise of the Runelords, the very first Pathfinder adventure path. This is my review of the first module, Burnt Offerings.

Player's guide

When you've been invited to a D&D or Pathfinder game, it can be difficult to know what to plan for. You can build...

I've written about one shots before, and one of my tips for a successful quick game of D&D is to bring prebuild characters. However, there are two potential problems with that advice:

  1. Somebody needs to build those characters

  2. A player may want to build their own character just for the...

Some time ago, I picked up the Anniversary Edition of Rise of the Runelords, the very first Pathfinder adventure path. It's 428 pages containing six modules, starting with Burnt Offerings. Over this Waitangi Day's weekend, I finally had the chance to sit down, kick my feet up, and start reading...

This is Part 11 of a series wherein we talk about generating an entire campaign, on-the-fly, for your favorite fantasy role-playing game(s). In the future, it might have a tighter focus on either D&D or Pathfinder, but for now, let's consider this material more-or-less generic.

NOTE:...

This is Part 10 of a series wherein we talk about generating an entire campaign, on-the-fly, for your favorite fantasy role-playing game(s). In the future, it might have a tighter focus on either D&D or Pathfinder, but for now, let's consider this material more-or-less generic.

NOTE:...

I picked up a hardcopy of Black Monastery (you can also purchase it as a PDF), which I'd purchased once before as a PDF in a Humble Bundle and found to be slightly overwhelming as a digital-only module. The module, such as it is, consists of 87 pages of a single mega-dungeon, with no particular...

In my previous post, I wrote about why D&D shouldn't be seen as a half-day hobby and instead ought to be seen as a 2-hour board game. To many people, the idea of a 2 hour game is baffling, either because they grew up playing in 8 hour sessions as kids with nothing better to do, or because they're u...