Mixed Signals

Straight-forward gaming

I picked up a hardcopy of [Black Monastery](https://froggodgames.com/frogs/product/the-black-monastery/) (you can also [purchase it as a PDF](https://www.drivethrurpg.com/product/112797/The-Black-Monastery--Pathfinder-Edition?affiliate_id=845571)), which I'd purchased once before as a PDF in a...

In my previous post, I wrote about why D&D shouldn't be seen as a half-day hobby and instead ought to be seen as a 2-hour board game. To many people, the idea of a 2 hour game is baffling, either because they grew up playing in 8 hour sessions as kids with nothing better to do, or because they're u...

Most people seem to think that D&D takes, at a minimum, 4 hours to play. I understand the desire to play an extended game, and indeed 4 hours isn't really that long, especially if you have memories of 8 or 12 hour marathons as a kid. And if you can afford that kind of time, then you may as well...

This is Part 09 of a series wherein we talk about generating an entire campaign, on-the-fly, for your favorite fantasy role-playing game(s). In the future, it might have a tighter focus on either D&D or Pathfinder, but for now, let's consider this material more-or-less generic.

NOTE:...

The Ghosts of Saltmarsh module is a Fifth Edition re-release of several old AD&D adventures. It includes all three of the U series (The Sinister Secret of Saltmarsh, Danger at Dunwater, The Final Enemy) by TSR, and several from Dungeon magazines. In the introduction, the book is posit...

This is Part 08 of a series wherein we talk about generating an entire campaign, on-the-fly, for your favorite fantasy role-playing game(s). In the future, it might have a tighter focus on either D&D or Pathfinder, but for now, let's consider this material more-or-less generic.

NOTE:...

I don't always use battle maps in my D&D games, but when I do, I often use whatever I have lying around for miniatures. I've used Lego figures, glass game tokens, cheap wooden beads from a thrift store, and coins. I lead a pretty minimalist lifestyle, and D&D miniatures just haven't been high on th...

This is Part 07 of a series wherein we talk about generating an entire campaign, on-the-fly, for your favorite fantasy role-playing game(s). In the future, it might have a tighter focus on either D&D or Pathfinder, but for now, let's consider this material more-or-less generic.

NOTE:...

I love feats in D&D 3.5. The concept capitalizes on the excitement of exception-based game design such that each player gets to one-up their opponents, or else be one-upped by them. It mirrors a game like Magic: The Gathering, in which one lucky combo attack can win the game. How much do I love f...

I recently purchased the adventure Fane of the Fallen because it's an adventure for characters level 13 and up, and high-level modules can be hard to find. It's also by Frog God Games, and I tend to find their work pretty reliable.

I purchased a hard copy because I really do prefer physical m...

This is Part 06 of a series wherein we talk about generating an entire campaign, on-the-fly, for your favorite fantasy role-playing game(s). In the future, it might have a tighter focus on either D&D or Pathfinder, but for now, let's consider this material more-or-less generic.

NOTE:...

Earlier this week, I wrote about how much I love spells. The obvious tag line to a book of 708 new spells is you can never have too many spells. While that's definitely true, it wasn't [entirely] the need for more spells that drove me to purchase the Book of Lost Spells from Frog God Games. Wha...

You can never have too many spells. That's what they say. And I guess they're right, because it seems I never tire of looking through spells.

Spells as untold stories

Even if I never have the occasion to use a spell, reading a spell is like reading a story that has yet to be written. In order...

This is Part 05 of a series wherein we talk about generating an entire campaign, on-the-fly, for your favorite fantasy role-playing game(s). In the future, it might have a tighter focus on either D&D or Pathfinder, but for now, let's consider this material more-or-less generic.

NOTE:...

I play D&D 5e as well as Pathfinder (1), and my players are mostly oblivious to which one we use for any given game. We build the characters together, or else I provide pregens, and they reference their character sheet when rolling. It works well, but switching between character sheets every few mo...

The second edition of Pathfinder (P2) is out, and along with it Paizo has released a free conversion guide so you can use P1 material with P2 rules and, in theory, P1 characters in P2 games. At least, that's what you'd imagine a conversion guide would provide. But Paizo's conversion guide clarifi...