Mixed Signals

Straight-forward gaming

Before I knew it was supposed to be hard to do it, I converted adventures from one RPG system to another on a regular basis. It started innocently enough. I'd play in someone's Tunnels & Trolls campaign, and then go home and run the same story as a D&D adventure for my friends. It never occurred t...

The Rogues in Remballo module, published by Frog God Games, is an investigative adventure for characters from level 4-6. I've run it a few times, and this post represents my thoughts about the module and what it's like to run.

First of all, setting expectations is important. Rogues in Remballo...

The Tomb of Horrors by Gary Gygax is probably the most famous dungeon in all of D&D. Part of the appeal of D&D for many gamers is the shared experience of playing common adventures, and because The Tomb of Horrors has been around for such a long time and has gained such a reputation for being a...

I've written about the RPG metagame debate before, and one contributing factor to what I'll call "metagame anxiety" is familiarity with an adventure. For the record, I don't usually mind the metagame. I believe it can be a fun and valuable part of the game. But some people get concerned that a pla...

With the release of Spelljammer for D&D 5th Edition, I decided to break out the second AD&D Spelljammer module Skulls & Crossbows. I'm looking at it particularly with quick conversion in mind, but also for story and general usefulness. Chapter 5 is entitled "Rewards and revenge," and it consists o...

With the release of Spelljammer for D&D 5th Edition, I decided to break out the second AD&D Spelljammer module Skulls & Crossbows. I'm looking at it particularly with quick conversion in mind, but also for story and general usefulness. Chapter 4 is entitled "Monsters of the void," consisting of ju...

With the release of Spelljammer for D&D 5th Edition, I decided to break out the second AD&D Spelljammer module Skulls & Crossbows. I'm looking at it particularly with quick conversion in mind, but also for story and general usefulness. Chapter 3 is entitled "Starfaring races," and this post covers...

With the release of Spelljammer for D&D 5th Edition, I decided to break out the second AD&D Spelljammer module Skulls & Crossbows. I'm looking at it particularly with quick conversion in mind, but also for story and general usefulness. Chapter 3 is entitled "Starfaring races," and the second and t...

With the release of Spelljammer for D&D 5th Edition, I decided to break out the second AD&D Spelljammer module Skulls & Crossbows. I'm looking at it particularly with quick conversion in mind, but also for story and general usefulness. Chapter 3 is entitled "Starfaring races," and the first advent...

With the release of Spelljammer for D&D 5th Edition, I decided to break out the second AD&D Spelljammer module Skulls & Crossbows. I'm looking at it particularly with quick conversion in mind, but also for story and general usefulness. The ninth adventure in the book is called "Sojourn among the s...

When Curse of Strahd was released for 5e, I didn't buy it because I already owned owned Expedition to Castle Ravenloft, a perfectly serviceable Strahd adventure. The Expedition to Castle Ravenloft adventure, released for D&D 3rd Edition, was itself a re-release of sorts, of the original Ravenl...

With the release of Spelljammer for D&D 5th Edition, I decided to break out the second AD&D Spelljammer module Skulls & Crossbows. I'm looking at it particularly with quick conversion in mind, but also for story and general usefulness. The eighth adventure in the book is called "Violent death." No...

With the release of Spelljammer for D&D 5th Edition, I decided to break out the second AD&D Spelljammer module Skulls & Crossbows. I'm looking at it particularly with quick conversion in mind, but also for story and general usefulness. The seventh adventure in the book is called "Violent death."

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With the release of Spelljammer for D&D 5th Edition, I decided to break out the second AD&D Spelljammer module Skulls & Crossbows. I'm looking at it particularly with quick conversion in mind, but also for story and general usefulness. The sixth adventure in the book is called "Fire and ice."

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Spelljammer has been around for a while, and it's amassed a bunch of Olias-of-Sunhillow style ships over the years. The 5e edition of Spelljammer adapted or converted 15 or so, but that leaves over 30 ships lost in the shuffle. Luckily, a resourceful fan called ffwydriadd has converted a bunch of sh...

I recently ran "Trouble in Red Larch," the introductory adventure to Princes of the Apocalypse, and I accidentally fell in love with the titular village. I grew to appreciate it so much, in fact, that I'm very likely to swap whatever generic town is inevitably written future one-shots I run for Re...