I decided that during 2024, I'd create one game every month. This month, I've created AI v AI, a game of automated warfare.
In the far future, militaries have discovered that AI can kill better than humans can. But war without death is awfully boring, so militaries chain humans to the front of e...
When I find art I love, I'm usually compelled to share and promote it, because that's what we humans do when we're excited about something. With independent art, though, that can be tricky because sometimes the art you love is literally one-of-a-kind, or it's only available from the artist directly,...
Last year, I developed and published Skuffle Wammer, the universe's smallest wargame. It's designed to be played in 5 minutes or less, with the intent of being the tabletop gaming equivalent of a good stand-up-and-stretch at work. The play area is an A4 sheet of paper, you throw out some miniature...
Everybody has their own tolerance levels for how much paperwork in an RPG they feel is fun. For some people, updating their character sheet is a milestone system for their character. It's as much a part of the game as NPC interactions, decisions, strategy, solving puzzles, and so on. For others, a c...
I track the passage of time in my RPGs, and so should you, and it's actually easy. This blog post tells you how.
A deck of cards. If possible, use Pathfinder or Starfinder cards, or something similar. You'll see why.
Set your deck of cards on the table. When an...
Some people have the impression that solo games, or playing multiplayer games by yourself, are consolation for people with no friends. The assumption is that it's "normal" to buy a game for your family or your game group, and that you'd only resort to a solo game when there's something wrong. Maybe...
I play a lot of tabletop RPG and wargames and board games, and I'll admit I'm often drawn to the ones with complex rules, but that doesn't mean I want every game I play to have complex rules. Sure, part of the fun of tabletop gaming for me is seeing how the interaction of rules affect the simulated...
I decided that during 2024, I'd reinvent one game every month. This month, I sat down with a game I've regretted buying to see whether I could make it fun.
Years ago, I asked an employee at a big game store about some games for 2 players. One game is quite well known, with lots of awards and posit...
I decided that during 2024, I'd reinvent one game every month. This month, I decided to fix Monopoly.
I can't think of a board game as famous, or as reviled, than Monopoly. Nobody's ever accused Monopoly of good design, and while probably some people enjoy the game it's usually because they've...
I decided that during 2024, I'd remix one game every month. Last month I created Rebel Blackjack. This month, I've created Magick jack, an extreme remix of Blackjack.
The colour pie in Magic: The Gathering (MTG) isn't often appreciated by people who don't play the game, but it's...
Tales of the Valiant (ToV) is a tabletop roleplaying game developed by Kobold Press, replacing Dungeons & Dragons 5e. The game is fully compatible with 5e, meaning that you can use content from any 5e book in a Tales of the Valiant game. It doesn’t mean everything in ToV is suitable as a one-fo...
Tales of the Valiant is a new tabletop roleplaying game, developed by Kobold Press, to replace Dungeons & Dragons Fifth Edition (5e). Back in December 2022 until January 2023, it was urgent that somebody replaced 5e, because Wizards of the Coast was claiming it had the right to control who could...
It's annoying that the Open Gaming License 1.0a is under attack, but it's not actually detrimental. As many people (and in fact possibly most people) recognize, you don't need anybody's permission to play a game at home, nor to write an adventure that happens to work with D&D™ 5th Edition. Don't c...
Many RPG rulebooks start out speaking in the bizarrely theoretical future tense, addressing the reader as if they were going to build a character: "First, you will choose a race, and then you will choose your skills." Then, over the course of the next few chapters, these player guides describe t...
At the time of this writing, Wizards of the Coast was attempting to unjustly, and probably unlawfully, revoke the Open Gaming License. They've recently agreed to stop that attempt, and as a sign of good faith they've released the System Reference Document (SRD) into Creative Commons. That's a minor...
Sometimes a game tells you to use a "percentile dice" or a d100. That can be confusing if you're not used to it, so here's how it's done.
Novelty die notwithstanding, there's no such thing as a d100. Instead, you use any one of four methods: