I've collected five or six small armies for wargaming, but I'm still new to the hobby. I've (maybe slower than I should have) noticed some patterns about the process of preparing an army. These are the 5 steps I'm trying to take while planning to assemble an army.
When I'm think...
Dark Cults by Kenneth Rahman was published by Dark House in 1983. It contained 108 cards, came in a plastic ziplock bag, and even got an extension pack later on. It's my all-time favourite game, not just for its clever mechanics but for its atmosphere and interactive creativity.
At the start of t...
Do you have an irrational fear of painting miniatures, because you just know you'll mess it up? I had the same problem, and still do every time I sit down with a freshly primed miniature. Unpainted, the miniature is basically perfect. It's just really really plain. But perfect. And when you start pa...
Many of us tabletop roleplayers tend to categorise ourselves, and others, into two groups: role players and roll players. The implication is that you either prefer acting out the conversations and emotions of your character, or else you prefer to keep distant from your character's inner workings...
Published by Atlas Games, Dungeoneer is a dungeon crawler that uses a deck of cards for tiles. This is a big deal if you've got limited space or you travel a lot, because there's a lot of game in this simple 104 (or thereabouts) card deck. The game is out of print now, as far as I can tell, bu...
If you've played a popular RPG like Pathfinder, Tales of the Valiant, or anything in with direct D&D lineage, then you know that there are at least two modes of the game. First, there's the roleplaying mode. When you're roleplaying, you pretend to talk to non-player characters and you make choic...
Imagine a far future where space travel is trivial, mercenary missions are determined by a random table, and your wargame rules use a d20. Sound unlikely? It's all real, and it's a wargame by Andrea Sfiligoi called Rogue Stars, published by the ever-reliable Osprey Games.
Rogue Stars is a 64-pa...
I decided that during 2024, I'd reinvent one game every month. This month, I sat down with a game I've regretted buying to see whether I could make it fun.
Years ago, I asked an employee at a big game store about some games for 2 players. One game is quite well known, with lots of awards and posit...
The Fallout video games are the story of a desolate and dangerous post-apocalyptic world. Each Fallout is a computer RPG known by varying degrees for branching story paths, player agency, a unique real-time yet turn-based combat system, and character customization. The board game attempts to...
My first experiences in hobby shops (specifically, but not exclusively, a Warhammer store) were not great. And yet some of my best experiences in the hobby have happened in a Warhammer store. I think there's a secret to turning a geeky hobby, like building and paintng 28mm toy soldiers so you can pl...
In my review of the Mansions of Madness board game, I noted that you could play the game with one player running the mansion, making up a story, while other players could play the characters. Like in an RPG. There are a few games like this, but the ones I own and enjoy are Mansions of Madness an...
Death is so frequently the lose condition in games that I think you could argue it's a little lazy. Don't get me wrong, I don't mind when a game threatens my game avatar with death. In fact I enjoy it as a threat. Morbid though it may be, I enjoy imaginary over-the-top violence and pretend gore in m...
After you paint a hundred miniatures or so, you might find that you start to get a sense that some miniatures are fun to paint, while others are less fun. It might seem strange that there would be a difference. It's tempting to assume that one hunk of plastic is the same as any other hunk of plastic...
I've been thinking about the games I play, and what kinds of games I tend to enjoy playing the most. I've written about atmosphere and mechanics previously, and both of those apply equally to tabletop and video games. There's another component that strictly applies only to video games, although...
What Next? by Big Potato Games is a cross between a game book and a cozy party game. It's essentially a choose-your-own-path adventure written on a deck of cards. There are three decks of cards in the box, each with a self-contained adventure. Pick a deck, and turn over the top card. Read it, make...
The Contrast line of paints by Citadel are designed to provide instant highlighting and shading with just one coat of paint from just one pot. When it works, it's the stuff of science fiction. To this day, I sit and marvel at my painted Ur-Ghul miniatures, and all I did was slap some Pylar Glacier...