I've been playing historical wargaming, or at least I've been playing wargames set in a historical time on Earth. The more I played with my Roman and Egyptian armies, the more I got curious about the actual histories of these fascinating historic empires. To quench my thirst for the "lore" of these...
Continuing my effort to develop one new game a month during 2024, this month I present Camp Pain, a post-apocalyptic wasteland campaign simulator. It's a dice rolling game in which you venture out into the badlands in search of weapons and food and meds. When you find something, you gain dice you...
There's a good argument that when you play a wargame, you're the General of your army. You have a seemingly god's-eye-view of the whole battlefield because you're getting constant updates from your soldiers on the ground. And yet, for me, I tend to willingly fall back on RPG tropes like "but my char...
Browsing through the local second-hand market, I came across a rare game book called Magnamund Companion. This 100 page soft cover book was sort of a setting guide for Joe Dever's Lone Wolf RPG series. Now that I own a copy, I've read it from cover to cover, and this is my review.
Lone Wolf i...
I'm still new to the hobby, but by now I've painted over two hundred miniatures from 2 cm tall to 20 cm. I've made lots of mistakes but I've learned to avoid some and fix others. And yet I still experience a little trepidation when faced with a new miniature. I guess it's that paralysis you hear a...
I like sci fi wargames with super soldiers and battle mechs and drones. I like fantasy wargames with ghouls and vampires and vapire slayers. Wargames set in the real world never interested me, in part because the real world is uncomfortably close to home. Thanks to world wars and violent uprisings a...
I decided that during 2024, I'd create one game every month. This month, I've created AI v AI, a game of automated warfare.
In the far future, militaries have discovered that AI can kill better than humans can. But war without death is awfully boring, so militaries chain humans to the front of e...
I've been running Tomb of Annihilation for my gaming group and the adventuring party ended up in a hex near the east coast that was (as most hexes are in Tomb of Annihilation) pretty empty. In a desperate move to give the adventure some direction, I'd already made an early introduction of the...
Snarling Badger recently released Deth Wizards, a skirmish wargame in which you play a necromancer and undead minions. I've enjoyed Snarling Badger products so far, and I like the idea of playing a necromancer with a little team of wights and wraiths and zombies. I bought the physical book and th...
The board game (or is it a wargame?) Zombicide is a brutal and exciting and imbalanced fight for survival. In the game, up to six Survivors embark on a mission (usually to retrieve supplies or a special weapon) in a city infested with up to 70-ish zombies. Of course, zombies are zombies. They sha...
I remember when I first learned about washes. It was a Youtube video demonstrating a dip wash, where you take your entire painted miniature and just dip it into a tin of watery paint, shake it off, and let it dry. I wasn't painting miniatures yet, myself, but it made an impression on me, because the...
Some board games use special proprietary dice. They're fun because they can emphasize the game's theme. However, dice can also be easy to misplace, and sometimes you lose the dice you need to play a game. Here's how to convert special dice to normal dice for your board games.
Buying miniature kits has been an interesting learning experience for me as a newcomer to the wargaming hobby. There are lots of miniature designers and vendors out there, and I don't know of an easy way to get a feel for each one without buying a box of models to find out. I don't have the time, mo...
It's easy to look at a wargame and think that it's essentially "just" the combat system of an RPG. All the G without the R or the P. Similarly, it's easy to look at the original RPG (the fabled Chainmail supplement by Gygax and Arneson, I mean) and notice that the RPG was meant to be all the stuff b...
Wargames are usually big, meaning they're physically large. They're about wars by design, so they're meant to evoke the epic scale of great historical or fictional battles. You play a wargame on a big table, with terrain so elaborate that it qualifies as a diorama, with thirty or sixty or even a hun...
The best experience I've had in wargaming so far has been with Games Workshop and Warhammer. I don't trust the company any more than I trust any company (which is not at all, due to the authoritarian power structure of corporations) but I do recognise that the '20s version of GW has been able to, so...