Imagine a far future where space travel is trivial, mercenary missions are determined by a random table, and your wargame rules use a d20. Sound unlikely? It's all real, and it's a wargame by Andrea Sfiligoi called Rogue Stars, published by the ever-reliable Osprey Games.
Rogue Stars is a 64-pa...
At the time of this writing, Mantic Games is finishing up a Kickstarter campaign for a 10mm or 12mm mass warfare game called Epic Warpath. I'm a backer for several reasons. I can use the assets for the intended Warpath game, but also as auxiliary troops for some Mech games. I could, obviously, d...
I love lore. It's one of the reasons I play games. Having read through Mantic Games's Warpath Sourcebook, I've been thinking a lot about the quirky cyberpunk / hard sci fi / comedy-of-errors / war-ravaged universe that is the Warpath setting. On the surface, it's just kind of general wargame scie...
A battle mat is useful in both wargames and roleplaying games, and there are lots of different options for what to use. Like many players, I use a mix of them, including Paizo's dry-erase grid boards and flipmaps, BattleTech map packs, and boards that come packaged with games like Zombicide and...
Many of us tabletop roleplayers tend to categorise ourselves, and others, into two groups: role players and roll players. The implication is that you either prefer acting out the conversations and emotions of your character, or else you prefer to keep distant from your character's inner workings...
From Games Workshop, Battle in Balin's Tomb is a skirmish wargame thinly disguised as a board game. One player controls the Followship of the Ring, and the other player controls goblins of Moria. Is this game meant for boardgamers as an easy introduction to wargames? Or is it meant for wargames wh...
I've been thinking about the games I play, and what kinds of games I tend to enjoy playing the most. I've written about atmosphere and mechanics previously, and both of those apply equally to tabletop and video games. There's another component that strictly applies only to video games, although...
I've been painting exclusively with Citadel Contrast and Vallejo Xpress Color paints lately. The idea of a high contrast black is a little strange, though. There's no contrast to black, it's just all black. If there's something blacker than black, then the first black wasn't true black. And yet ther...
I'm the developer and publisher of Skuffle Wammer, the universe's smallest wargame. It's designed to be played in 5 minutes or less, with the intent of being the tabletop gaming equivalent of a good stand-up-and-stretch at work. The play area is an A4 sheet of paper, you throw out some miniatures...
I've been thinking about why I enjoy games, and what kinds of games I tend to gravitate toward. The more I think about it, the more I find that it's probably an unsolvable riddle (but that in itself seems a little like a game). Either the gamer or the technical part of my brain has taken the bait, a...
I've been pondering lately why I enjoy games, and what kinds of games I tend to gravitate to. The more I thought about it, the more I found that it's probably ultimately an unsolvable riddle, but that in itself seems a little like a game. Either the gamer or the technical part of my brain has taken...
I don't like sports. I tend to think of geek culture in general as being against sport, but that's a sentiment influenced strongly by my own social experience. If you think about it, sport and tabletop gaming share a lot in common. They're competitive, they're games, people play them for fun, there...
I like re-playing RPG adventures and I don't let my knowledge of the module interfere with the way my character follows clues. Should you re-play an adventure, though, there are some important things to keep in mind.
My primary rule is pretty simple. If I can't trace a decision my...
As a newcomer to miniature painting, I'm, er, fortunate to have made lots of stupid mistakes early in my hobby journey. In my own defence, I did a lot of research before starting to paint. That saved me from some really egregious errors. But I managed to make a mess of a few things. Here's what they...
Last year, I developed and published Skuffle Wammer, the universe's smallest wargame. It's designed to be played in 5 minutes or less, with the intent of being the tabletop gaming equivalent of a good stand-up-and-stretch at work. The play area is an A4 sheet of paper, you throw out some miniature...
Player characters in an RPG can be tricky. A player character is an imaginary person who you're meant to speak for and control. The character is meant to be distinct from you (in reality), and you're also supposed to be mindful of fellow gamers at your table (in reality) which obviously your fiction...