Three potions on a shelf, each with effects that last until you physically exit the current dungeon.
From left to right:
Shrinks you by one category
Changes your alignment to Chaotic evil
Reduces CON -4
Fortunately, they are clearly labeled.
Unfortunately,...
Icicles hang tenuously from the ceiling. A failed Dexterity save knocks 1d20 icicles loose. They fall to the ground and shatter, creating a frosty mist that refreezes in the nasal passages and lungs, causing 1d6 damage for 1d4 rounds until melted.
The ice particles melt in 3 minutes.
A su...
INTRODUCTION
Right off the bat, it's important to understand that every GM is different. No two styles of running a game match completely, nor should they. And while there is no one correct way to run a game, there are plenty of ways to do it poorly. The GM wears many hats, but in my opinion, th...